“Flash organisations” are growing in power and possibility. For example, in November 2017 Stanford University researchers designed software to help designer Daniel Steinbock produce his new card game True Story. The program worked by team leaders creating a blueprint organisation outlining the different roles and hierarchies and then software automatically filled these positions with qualified workers from the platform Upwork. After the positions were filled the workers were onboarded and explained their roles by the software.
Blueprint organisation created and filled by computer program
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